CHMB Token Value Calculator
Current CHMB price: $0.000004
0 CHMB
(30 billion token supply)
Caution: With a current price of $0.000004, you need over 2.5 million tokens to spend just $10. This token has no utility, no working game, and is considered a dead project by experts.
For context: Buying CHMB requires purchasing over 2.5 million tokens to reach a $10 investment. This demonstrates why the token's extreme supply makes it impractical for regular investment.
Chumbi Valley isn’t just another crypto coin-it’s a fading dream wrapped in cute pixel art and broken promises. Launched in December 2021, CHMB was meant to be the next big thing in play-to-earn gaming, a world where you collect adorable NFT creatures called Chumbi, breed them, fight in battles, grow crops, and earn crypto while exploring a Ghibli-style forest valley. But today, the game barely exists. The website is stuck on a loading screen. The community has vanished. And the token, once priced at $0.001, now trades for less than a penny-literally, around $0.000004. This isn’t a story of innovation. It’s a cautionary tale about hype, poor execution, and the dangers of betting on vaporware.
What is Chumbi Valley really?
Chumbi Valley (CHMB) is a blockchain-based game built on Binance Smart Chain and Polygon. Its core idea was simple: make a Pokémon-meets-Studio-Ghibli world where players own NFT creatures and earn rewards by playing. The Chumbi creatures were designed to be cute, colorful, and collectible. Players could breed them, equip them with crafted gear, farm virtual land, and battle other players for CHMB tokens. It sounded charming. It sounded like a niche hit.
But charm doesn’t pay bills. And it doesn’t build games.
Unlike Axie Infinity, which had years of development, polished gameplay, and a thriving player base before launching its token, Chumbi Valley launched its token before the game was even playable. The IEO raised $300,000 in December 2021, and then… silence. No demo. No beta. No updates. No roadmap. Just a website that now displays a single line: "Please wait while Void Chumbi open a portal to our website." That’s not a placeholder. That’s a tombstone.
Tokenomics: A coin built on a house of cards
CHMB has a total supply of 30 billion tokens. That’s a lot. And it’s why the price is so absurdly low. At $0.000004, you need to buy over 2.5 million tokens to spend just $10. That’s not user-friendly-it’s a red flag.
Here’s how the tokens were distributed:
- 16% - Private sale (4.8 billion tokens)
- 1% - Public sale (300 million tokens)
- The rest - Reserved for team, marketing, liquidity, and future development
That 16% private allocation is higher than industry norms. It means early investors got a massive chunk of the pie. And they likely cashed out long ago. The public sale was tiny. Most retail buyers were left holding the bag.
Trading volume? Pathetic. On PancakeSwap, daily volume hovers between $150 and $1,600. That’s less than the cost of a decent dinner. For comparison, Axie Infinity’s daily volume at its peak hit over $100 million. Chumbi Valley’s market cap? Around $1,000 to $90,000 depending on which site you check. The inconsistency itself tells you everything-you can’t trust the data because no one’s tracking it seriously.
Why no one plays the game
Here’s the brutal truth: you can’t play Chumbi Valley. Not really.
There’s no working app. No downloadable client. No tutorial videos. No active Discord or Telegram. No YouTube walkthroughs from real players. The official website is broken. The whitepaper? Gone. The roadmap? Frozen in 2021.
Compare that to Splinterlands or The Sandbox. Both have functional games, daily active players, and regular updates. Chumbi Valley has a website that says "wait" and a token that trades on a decentralized exchange no one uses. It’s a ghost town with a ticker symbol.
Some investors bought CHMB because they liked the art. Others thought it was the next Axie. But art doesn’t sustain a game. Gameplay does. Community does. Development does. None of that exists here.
Price predictions: Wild guesses and wishful thinking
PricePrediction.net says CHMB could hit $0.00001142 by 2028. CoinLore says it could hit $0.78 by 2040. WalletInvestor says it’ll drop to $0.0000024. These aren’t forecasts-they’re fantasy novels.
Why such wild differences? Because there’s no real data to base them on. No user growth. No revenue. No product. Just a token floating in a sea of zero activity. Analysts are guessing. You’re guessing. Everyone’s guessing.
And here’s the kicker: the token’s technical indicators show 6 sell signals versus only 2 buy signals. That’s not a bullish chart. That’s a warning light blinking red.
Can you still buy CHMB?
Technically, yes. You can buy it on PancakeSwap (v2) using BNB or BUSD. But you shouldn’t.
Here’s why:
- High gas fees: Buying millions of tokens means you’re paying network fees on every trade. Your $10 investment might lose $1 to fees.
- No liquidity: If you want to sell, you’ll struggle to find a buyer. The order book is empty. You might get stuck.
- No utility: Even if you hold it, you can’t use it. No game. No staking. No rewards. Just a digital paperweight.
- High risk of rug pull: With no team activity and a broken website, this looks like a dead project. It could vanish overnight.
If you’re thinking of buying CHMB as an investment, you’re not investing-you’re gambling on a miracle.
How does it compare to other play-to-earn games?
Chumbi Valley doesn’t belong in the same conversation as Axie Infinity, The Sandbox, or Splinterlands. Those projects have:
- Working games with thousands of daily players
- Active development teams
- Clear token utility inside the game
- Verified websites and social channels
- Real revenue streams (NFT sales, in-game purchases)
Chumbi Valley has none of that. It’s not a competitor. It’s a footnote. A relic. A cautionary example of how not to build a blockchain game.
Is Chumbi Valley dead?
It’s not officially dead. But it’s not alive either. It’s in limbo.
No team member has posted a public update since 2022. No new NFT drops. No game patches. No community events. Even the social media accounts look abandoned.
There’s no evidence of a revival. No rumors of a new team. No investor backing. No press. Just the same broken website and the same low-volume token trading on PancakeSwap.
If a project doesn’t update for over two years, it’s not a startup-it’s a corpse.
What should you do with CHMB?
If you already own CHMB:
- Accept you’re likely holding a worthless asset.
- Don’t throw good money after bad-don’t buy more.
- If you can sell at any price, even $0.000001, do it. It’s better than nothing.
If you’re thinking of buying:
- Walk away.
- There’s no upside worth the risk.
- There’s no future to bet on.
This isn’t a hidden gem. It’s a landmine disguised as a coin.
Final verdict
Chumbi Valley (CHMB) was a project with potential. Cute art. A fun concept. A decent launch. But potential without execution is just noise.
Today, CHMB is a ghost. A token with no game, no team, no community, and no future. Its price is so low because no one believes in it anymore. The only people still trading it are speculators hoping for a miracle-or scammers trying to lure new victims.
If you want to play a blockchain game, try one that actually works. If you want to invest in crypto, pick something with real users, real revenue, and a team that talks to its community.
Chumbi Valley? It’s not a coin. It’s a warning.
Comments
1 Comments
Ankit Varshney
Chumbi Valley was never about the game. It was about getting rich quick while pretending to care about cute pixel creatures. The art was the bait. The token was the trap. And now? Silence.
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